GameScope – Video Game Sales Analyzer
Project Objective: Analyze global video game sales data to identify trends by genre, platform, and region, and uncover key factors behind commercial success in the gaming industry.
Technologies Used: Pandas, Matplotlib,
Seaborn, Scikit-learn, Hypothesis Testing,
Correlation Analysis
Techniques Applied:
- Exploratory Data Analysis and visualization.
- Trend detection by year, genre, and publisher.
- Regional analysis and segmentation.
- Hypothesis testing to compare platform and genre ratings.
Results: Action and Shooter genres were top performers globally. Platforms like PS2 and X360 showed historical dominance, while newer consoles had slower adoption curves. Regional preferences varied significantly, with Japan favoring RPGs and portable consoles.
Skills Applied: Data cleaning, visualization, statistical testing, business insights generation, and trend forecasting.
Conclusions: GameScope helped uncover how market preferences and technology shifts influence sales. The insights can aid publishers in targeting regions and genres for future releases.
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